: Mention if they are optimized for specific engines like Unity (using Texture Atlases) or Godot.
To provide a more tailored write-up, could you share the or intended game engine for these assets? How to Create an Animation Asset List Animated assets.7z
: Mention any unpolished animations or technical bugs (e.g., "Character toon shader needs tweaks"). Best Practices for Animation Assets : Mention if they are optimized for specific
: File formats (e.g., .json , .png , .fbx ), sprite sheet dimensions, and framerates. Usage Instructions : sprite sheet dimensions
: List the types of animations included, such as: Core Movements : Idle, Walk, Run, Jump. Combat/Interactions : Attack, Hit/Damage, Death, Interact.