A 2-player tactical card game designed by John Baluci and published by Button Shy Games. Players act as sorcerers traveling through time to collect "Paradox Crystals."
✅ : Features a clean, mystical aesthetic that fits the sorcery theme. antinomy
❌ : The "blocked color" mechanic can sometimes disrupt long-term plans with little counterplay. A 2-player tactical card game designed by John
❌ : Since players sit opposite each other, reading the timeline "backwards" or "forwards" can be disorienting initially. antinomy
A tag-team fighting game and the 15.5th entry in the Touhou Project series.