: Battle-psyker who uses powerful psychic abilities to devastate foes or protect allies.
: Characters do not purchase gear with currency; instead, they are allotted "Requisition" points based on their mission's importance to outfit themselves with specialized wargear. Character Creation & Specialties Deathwatch: Core Rulebook
: Unlike other Warhammer 40,000 RPGs like Dark Heresy , Deathwatch characters start at a significantly higher power level, with average stats around 40 compared to 30 for human characters. : Battle-psyker who uses powerful psychic abilities to
: To simulate the overwhelming numbers of enemies like Tyranids or Orks, the game includes specific "Horde" mechanics that allow large groups of enemies to be managed efficiently. : To simulate the overwhelming numbers of enemies
: Combat medic responsible for the squad's physical well-being and gene-seed recovery. Essential Rules for Missions
: Players perform "Characteristic Tests" by rolling a d100; if the result is equal to or lower than the modified characteristic, the action succeeds.