: This is the most critical folder for modding. It contains textures, scripts, sounds, and configuration files that the game uses to override default assets.
: These are large database files that hold the bulk of the game's assets like map geometry and models in a packed format. Failas: STALKERShadow.of.Chernobyl.zip ...
: Contains the game's executable files (e.g., XR_3DA.exe ) and necessary .dll libraries required for the X-Ray Engine to run. : This is the most critical folder for modding