A ChildAdded listener that detects new Sound objects and disables them immediately.
Forces all sounds in the game to stay below a specific Volume level (e.g., 0.5).
Here is a snippet showing how to implement the and Anti-Spam logic:
Select a specific user and silence all sounds parented to their character or tools.
Instantly stops all active sounds in the workspace for the local player.
Mute specific Sound IDs commonly used for "earrape" or loud noises. 🛠️ Advanced Manipulation Features 🎯 Targeted Controls
A ChildAdded listener that detects new Sound objects and disables them immediately.
Forces all sounds in the game to stay below a specific Volume level (e.g., 0.5).
Here is a snippet showing how to implement the and Anti-Spam logic:
Select a specific user and silence all sounds parented to their character or tools.
Instantly stops all active sounds in the workspace for the local player.
Mute specific Sound IDs commonly used for "earrape" or loud noises. 🛠️ Advanced Manipulation Features 🎯 Targeted Controls