: Players can now perform a cinematic crouch slide and a dedicated kick to knock enemies through windows or environmental hazards.
: Version 0.90 is available via the 0.90_testing beta branch in the Steam properties menu, allowing players to test early versions of the overhauled player controller and new maps like "Arctic 2". Technical Fixes and Optimization
: An intentional "feature" where holding both the crouch and dive keys immediately after starting a slide allows for infinite sliding, which can be redirected with kicks.
: The AI has been completely rewritten using a finite state machine . Enemies now dynamically take cover, peek, roll, dive, and coordinate attacks, drawing inspiration from titles like GoldenEye and Half-Life . Level Reworks and Additions :
: Left and right mouse clicks now fire the respective left and right weapons independently when dual-wielding.
: Added new full-body character animations for diving and rolling, removing the "floating arms" visual glitch when looking up or down.
: Addressed issues where bullets would hit walls while leaning and fixed enemy hitboxes so they correctly track the player during slides and dives.
The is a major overhaul for the physics-based first-person shooter, primarily focused on an AI Overhaul and the introduction of a new testing branch for upcoming content. Key Features and Changes