: Provides real-time icons or text hints during choices to show which character's stats are being affected.
: Most characters have two primary meters: Guilty Pleasure [v0.20 MOD][Quonix]
: The game operates on a Day/Night cycle (Morning, Afternoon, Evening, Night). Progressing the story often requires being in a specific room at the right time. : Provides real-time icons or text hints during
: High levels lead to "Vanilla" or romantic outcomes. : High levels lead to "Vanilla" or romantic outcomes
The narrative focuses on a young man who moves back into his childhood home, which is occupied by several female family members or acquaintances (depending on the specific route chosen). The game utilizes a choice-based system where your interactions—ranging from supportive and kind to more manipulative or assertive—determine the "Corruption" or "Love" levels of the supporting cast.
Version 0.20 is a significant milestone that introduces several hours of gameplay and introduces the primary branching paths for the main female leads. :
: High levels lead to more transgressive or "Hardcore" scenarios.