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: Make classes and members as private as possible.
: Don't use them for normal control flow. : Make classes and members as private as possible
: Pass resources to the constructor instead of hardcoding them (Singleton/Static utilities). 2. Methods Common to All Objects use wrappers or delegates instead.
: This prevents NullPointerException for the caller. : Make classes and members as private as possible
: Always provide a useful implementation to make debugging easier.
: Interfaces allow for flexible, "mixin" type behavior. 4. Generics and Enums
: Inheritance breaks encapsulation; use wrappers or delegates instead.