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Handbook of Mechanical Engineering with Basic Concepts

Mario_fail_sound_effect

: Used for boings, skids, and magic accents.

: Used for zips, whistles, and various cartoon spins. mario_fail_sound_effect

: A high-pitched version of Hollywoodedge, Antique Timer Clicks PE179201 is used whenever a timer appears on-screen, often preceding a failure if the time runs out. Sound Libraries Used : Used for boings, skids, and magic accents

You can listen to compilations of these and other sound effects from the Paper Mario series here: Sound Libraries Used You can listen to compilations

The "fail" sound effect in the Paper Mario series often refers to specific jingles used when losing a minigame, failing an action command, or taking damage. Key "Fail" & Damage Sounds

: The distinctive sound Mario makes when taking damage in Super Paper Mario is often used in fan projects and mods, sometimes paired with the classic Super Mario Bros. death jingle.

: In Super Paper Mario , there is an unused jingle titled ff_fault1_32k (internally BGM_FF_FAULT1 ) that was likely intended for failing a minigame.

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: Used for boings, skids, and magic accents.

: Used for zips, whistles, and various cartoon spins.

: A high-pitched version of Hollywoodedge, Antique Timer Clicks PE179201 is used whenever a timer appears on-screen, often preceding a failure if the time runs out. Sound Libraries Used

You can listen to compilations of these and other sound effects from the Paper Mario series here:

The "fail" sound effect in the Paper Mario series often refers to specific jingles used when losing a minigame, failing an action command, or taking damage. Key "Fail" & Damage Sounds

: The distinctive sound Mario makes when taking damage in Super Paper Mario is often used in fan projects and mods, sometimes paired with the classic Super Mario Bros. death jingle.

: In Super Paper Mario , there is an unused jingle titled ff_fault1_32k (internally BGM_FF_FAULT1 ) that was likely intended for failing a minigame.