The primary narrative involves deciding how to handle the outbreak. You are caught between conflicting guides: ANALYSIS: Prey - The Illusion of Choice
The station has been overrun by the Typhon, specifically —creatures that can camouflage themselves as ordinary household objects like coffee mugs or chairs. You are contacted by January , an AI "Operator" robot containing a backup of your own personality, who reveals the truth: your memory has been repeatedly wiped because of Neuromods . These devices grant you superhuman abilities derived from Typhon DNA, but removing them resets your brain to the point before they were installed. Choices and Consequences
You play as , who begins the game in what appears to be a routine day on Earth in the year 2032. After a series of "tests" that end in a violent alien attack, you wake up again to the same morning—only to discover that your entire reality is a sophisticated simulation. Your "apartment" is a set behind a high-tech augmented reality glass called Looking Glass , and you are actually on Talos I in the year 2035. The Core Conflict