: Set four years after Blackwing , the story shows a more "mellowed" Galharrow who has transitioned into a more administrative role before being thrust back into the field.

: Galharrow must recover a stolen object of immense power from an arcane vault, leading him back into the nightmare landscape known as the Misery .

: The emergence of the Bright Lady , a mysterious entity appearing in visions, has led to the rise of a fanatical cult in Valengrad that threatens the city's stability.