: Suspects transitioned more smoothly into surrender animations rather than "popping" instantly, and their ability to utilize cover in tight spaces was improved.
: The game was recently upgraded to Unreal Engine 5.3 , introducing FSR 3.0, DLSS 3.7, and significant AI behavior reworks for more realistic engagements.
While v21874 was an important early step, the game has since moved into its full 1.0 release and beyond. The most recent major milestone is the update released in March 2026:
: A bug was resolved where weapon attachment configurations would reset when switching between different weapon systems or leaving the menu. Current Game Status (April 2026)
This update introduced several quality-of-life improvements and technical fixes that improved the tactical flow of the game:
Ready Or Not [v21874] -
: Suspects transitioned more smoothly into surrender animations rather than "popping" instantly, and their ability to utilize cover in tight spaces was improved.
: The game was recently upgraded to Unreal Engine 5.3 , introducing FSR 3.0, DLSS 3.7, and significant AI behavior reworks for more realistic engagements. Ready or Not [v21874]
While v21874 was an important early step, the game has since moved into its full 1.0 release and beyond. The most recent major milestone is the update released in March 2026: The most recent major milestone is the update
: A bug was resolved where weapon attachment configurations would reset when switching between different weapon systems or leaving the menu. Current Game Status (April 2026) introducing FSR 3.0
This update introduced several quality-of-life improvements and technical fixes that improved the tactical flow of the game: