Seeds Of Chaos [v0.3.10] Access
Expanding on the game’s branching storytelling, this feature would track your most "wicked" choices and manifest them visually or mechanically.
If you are looking to code these into the game's engine (likely Ren'Py or a similar framework), I recommend starting with a . This ensures that any new feature you build can "talk" to existing systems like the Lust or Corruption trackers without breaking old save files. Seeds of Chaos [v0.3.10]
Since the game involves many characters and "seeds," allowing the player to customize the skills or traits of their subordinates would increase replayability. Expanding on the game’s branching storytelling
Grafting "Subterfuge" onto a high-strength unit to create a versatile assassin for specific questlines. Development Recommendation Seeds of Chaos [v0.3.10]