: Significant reductions in micro-stutters during cell transitions.
: Improved pathfinding inside structures, making "safe houses" feel less impenetrable. 🏚️ Scavenging & Crafting
Do you need a for new players starting in this version?
: Improved asset loading to prevent crashes during long play sessions. 🌲 Gameplay Refinements
: Changes to how bleeding and infection spread, requiring more specific medical supplies.
: A cleaner inventory interface for quicker item management under pressure.
Should I focus more on the experience?