Шїш§щ†щ„щ€шї The Headmaster [v0.13.2] Walkthrough -

: Focus on farming discipline until it exceeds 32. This stabilizes the school environment.

The of The Headmaster focuses on refining early-game mechanics, introducing an overhauled economy, and providing a "skip to Chapter 2" option for returning players. This version centers primarily on Chapter 1 , where your goal is to restore discipline and uncover the secrets of the previous headmaster. Core Stat Management : Focus on farming discipline until it exceeds 32

: Keep this above 20 to prevent student grades from declining. You can gain points by punishing students in class (2 points) or public after-school punishments (1 point). This version centers primarily on Chapter 1 ,

: Agree to help Mr. Wilson by stealing Priti’s social media password. Consult Miss Chang in the evening for a keylogger program to complete this objective. : Agree to help Mr

: Visit Miss Potts' apartment in the evenings (except Wednesdays) for training. Complete six training sessions, then visit her classroom during the day to see her progress and gain Influence. If a Headmaster Falls in the Woods : Unlock the Lake at a Friday school board meeting.

: Use the computer to buy a paddle and digital camera. This unlocks higher levels of punishment progression (Level 2 to Level 5) involving private search and photo sessions.