The story of (released on PSN for the PS3 in 2011) is intentionally minimalist, serving more as a thematic framework than a traditional narrative. The Narrative Premise
: The game focuses on a "Zen" experience of creation rather than destruction—there is no way to die, and there are no traditional enemies to fight. Lore & World-Building
The UnderGarden Coming to PSN this Winter - PlayStation.Blog
: Along the way, you search for members of a musical band scattered throughout the caves. Bringing these musicians together is your key task as you lead them toward the surface.
While there is no dialogue or explicit prologue, the world-building is handled through environmental interaction:
: Your main goal is to navigate through 14 to 20 levels (depending on the version/DLC) to reach a portal at the end of each stage.