While the foundational skating controls are theoretically functional, they are hampered by bizarre design choices:

Players frequently fall through the environment, clip into walls, or launch into the air for no reason.

The eight available maps are criticized for being small, sterile, and lacking the clever secret areas of earlier titles. Critics describe them as feeling like uninspired player-created levels.

The sense of growth is absent. Stat upgrades often feel unnoticeable, and moving from one map to another requires completing repetitive "chores" rather than engaging missions. Technical Performance

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