The game is structured into six nights, each split into two distinct phases:

: This phase uses a "sit-and-survive" mechanic similar to Five Nights at Freddy's .

: You freely roam environments like Pinetree Island or the Revivel laboratory to piece together John's past.

: Once asleep, the game shifts into a first-person exploration style similar to Slender Man .

Reviewers and players generally praise the game's atmosphere and unique central concept, though some find the dream sequences uneven:

: You must open your eyes or turn on your bedside lamp to lower stress, and hide under your covers if monsters get too close.

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