Lifeplay

: Use GeneratePerson(preset1, preset2) to create characters with specific traits like bodybuilder , easterneuropean , or fitness_model .

If you are looking to build more complex features, you can utilize these existing game systems: LifePlay

Below is an example of a simple (a "Social Invitation" scene) that uses standard syntax to generate a new character and trigger an interaction: Example Feature: "The Random Coffee Invite" : Use GeneratePerson(preset1