Street - Soccer Script
Adjust the Magnitude check between the player's HumanoidRootPart and the Ball.
Write a for a custom feature (like a curve ball). Design a UI layout for the scoreboard and stamina bar. Find tutorials on advanced ball physics . Revoball: New Offside Rule Explained in Real Soccer Street Soccer Script
local ball = script.Parent local kickForce = 50 ball.Touched:Connect(function(hit) local character = hit.Parent local humanoid = character:FindFirstChild("Humanoid") if humanoid then local direction = (ball.Position - character.HumanoidRootPart.Position).Unit ball.AssemblyLinearVelocity = (direction + Vector3.new(0, 0.5, 0)) * kickForce end end) Use code with caution. Copied to clipboard 🎮 Standard Controls for Reference Find tutorials on advanced ball physics
When scripting your features, it is best to stick to the industry standards used by games like Realistic Street Soccer on Roblox : Dribble E: Tackle F (Hold): Power Shot Shift: Sprint Space: Header If you'd like, I can help you: Street Soccer Script
Apply VectorForce or adjust the AngularVelocity of the ball based on the player's movement direction at the moment of the kick to create realistic arcs.
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